Clone

Clones are human replicas produced in clone vats. The red-shirted clone is the workhorse of any crew. He will dutifully operate the ship's weapons, sensors , and other systems via terminals, stage and repel boarding actions, build ships, and gather ore on command.

Clones will construct ships or other structures when a player character places a blueprint block. As long as a block or component of the same material as the blueprint block or component is available, the clone will retrieve it from a hold or other location and install it using a torch. Like player characters, clones can only carry one block or component at a time.

Clones, like any human being, have basic needs. They require oxygen, food, water, and sleep. Without these basic needs, they will lose effectiveness and die. Clones can heal their wounds in clone vats. They also receive stat bonuses to effectiveness when amenities such as beds and hygiene stations are available.

Clones, like player characters, are only able to survive within a certain range of environmental conditions. Lack of oxygen (or excessive concentration of other gasses in the air), high temperatures, excessive radiation, excessive g-forces, and physical trauma can all reduce the effectiveness of and kill clones. Moreover, damage is location-based, and will affect discrete areas of a clone's body individually.

Clones can don spacesuits for limited protection from heat and radiation, as well as an oxygen supply and thrusters which allow easier mobility. Clones can use handheld laser rifles in boarding actions.


 * "They are human... and yet not quite. They are redshirts."


 * -Dirkson