Tank

A tank is built to contain liquid or gaseous materials. Examples include: a fuel tank containing hydrogen for a fusion reactor or diesel fuel for a diesel engine; water for cooling; or oxygen to be dispersed via oxygenators.

A tank is created by building an enclosed space and filling the last remaining hole in the enclosing wall with a pump or pipe end. Once the pump or pipe end is in place, the entire enclosed space on the other side of the interface from the player immediately becomes a tank, the contents of which can be monitored by a materials terminal.