Spacesuit

Both player characters and clones can wear spacesuits, which are stored in suit lockers. The suits are mechanical counterpressure suits, which are skintight elastic garments that apply stable mechanical pressure to the wearer's skin. That pressure prevents the body from expanding in a vacuum, and allows the suit's wearer to survive in space for as long as the suit has oxygen and energy. A spacesuit also provides the wearer limited protection from the harmful effects of heat, and moderate protection from radiation.

Each suit has an attached oxygen tank which provides the user with oxygen until the oxygen supply is depleted. The suit's life support system also requires electricity, and will stop functioning if the suit's battery is depleted. Oxygen, energy, and fuel must be refilled at a suit recharge station.

Spacesuits feature an onboard thrust pack, which allows the user to maneuver freely in zero-gravity. The thrust pack employ a hybrid combustion and electromagnetic propulsion system: it combusts fuel and, with the help of electromagnetic rings, expels the exhaust from the thruster nozzles at high speed.

The thrust pack requires fuel, and will be useless without it. The pack also depends on energy to help expel exhaust at high speed, and to power its flight computer which handles braking and inertial dampening. Without energy, the thrust pack will only be able to propel the user at approximately half speed, due to the loss off electromagnetic exhaust propulsion. If the suit runs out of energy, the wearer must manually brake and will not be able to employ inertial dampening. Energy and fuel may be refilled at a suit recharge station.

The spacesuit has an attached flashlight that allows users to see and mitigates clones' effectiveness loss caused by low-light situations, as long as the suit's battery is charged.

The space suit will cause a slight decrease in clone effectiveness, as the gloves and stiff material reduce their dexterity.

Requires: Electricity, oxygen, fuel